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World in conflict maps
World in conflict maps




It should no longer be possible to deploy Tactical Nukes prematurely. Fixed a bug that caused the TA cooldown to not reset when matches started in match mode. Fixed a bug that required spectators to click “ready†for servers in match mode to start. Fixed a bug that caused Kick-on-idle to stop working. Fixed a bug that caused Kick-vote to be active in clan matches. Fixed fortifications on several maps that could become untargetable. Fixed buildings on several maps that could not be targeted by air units. Fixed a bug that caused units dropped by Tactical Aid to be blinking and untargetable. Fixed a Reinforcement Point exploit that used unit drops and role changes to get additional Reinforcement Points. Friendly fire warnings are not triggered by stray bullets anymore. Fixed a bug that caused disconnects with wireless network cards. Fixed discrepancy with the duration of the USSR Medium Artillery special ability compared to US and NATO. Fixed discrepancies with US Medium Tank and US Light Tank view ranges compared to USSR and NATO. It now destroys most bridges with one charge. Improved power of Demolition Engineers’ Demolition Charge. Improved stealth slightly for Demolition Engineers. Increased accuracy and tweaked fire rates for Armored Transports. When ordered into forest cover, infantry units should now always find actual cover. Added explanatory text to the abuse report window. Remote admins can now switch a ranked server to unranked and back. Added a hyperlink pop-up when the client is missing map or mod content.

world in conflict maps

Unit movement arrows are now more visible on the Megamap. Unit shields will now always be enlarged on mouseover regardless of selected unit. Expanded the ignore functionality on Massgate to cover clan challenges and chat rooms. To disable extrapolation, append “-noextrapolation†(without the quotes) to the target path of the WIC shortcut.

world in conflict maps

This should decrease lag caused by high packet loss. Extrapolation added to the network code. Special Ability icons now show the number of selected units ready to fire. This is a hotfix to update 8 for World in Conflict.įixed a bug where the Special Abilities buttons stopped responding to mouse clicks.įixed a bug that increased the loading times before map cycles.






World in conflict maps